package fr.mabdylon.gamexperience.core.labs;

import processing.core.PApplet;

public class Experiments extends PApplet {

	public Experiments() {
		// Oopen GL
		// Orange point light on the right
		pointLight(150, 100, 0,   // Color
		           200, -150, 0); // Position

		// Blue directional light from the left
		directionalLight(0, 102, 255, // Color
		                 1, 0, 0);    // The x-, y-, z-axis direction	
		
		// Yellow spotlight from the front
//		  spotLight(255, 255, 109,  // Color
//		            0, 40, 200,     // Position
//		            0, -0.5, -0.5,  // Direction
//		            PI / 2, 2);     // Angle, concentration
	}
	
	
}
